Purple Haze

Back to Stands For accurate information about the original Stand, visit Purple Haze  Warning: Unfinished page For lack of time, this page is still under construction and contains misinformation as well as misses information. Haze is a Fighting skill Stand, with no preference in submissiveness, thus a "mid submissiveness" Stand. Submissiveness ranges from 851 to 1149, and has no trait associated with it. Different from all other Stands, Haze must be summoned manually in combat, and might act on its own, ignoring its user. Haze is also the only Stand that can harm and kill its user (go to Araki Mode for more info about killing and dying). Haze can evolve into a more powerful form called Distortion. Overview Haze is a close range powerful Stand, who can use its punches to crack open bulbs of deadly viruses located in its fists. These viruses are extremely harmful to opponents and the user alike, capable of finishing off (and killing) a person in mere seconds. Abilities Haze is a unique Stand, that has a mind of its own. It must me summoned in combat to be used, and most of the time can be called back into inactivity. Low skilled users won't be able to control the Stand at all, instead they will be left at its mercy. Gaining Mastery will allow the user to direct the Stand, however it might disobey at any point, especially if the user is endangered. The more dire the situation, the more aggressive Haze will be. As a result the user might lose control of it completely, in which case Haze will blindly attack even friendly people. Haze's main ability is to use its viruses against the opponent. Virus Viruses can be released from the Stand's bulbs, located in its fists. To break open one of the bulbs, the latter must collide with something. The maximum amount of bulbs Haze can carry is six (6), and bulbs regrow with time. The more Mastery the faster bulbs will recover. In order to damage the opponent, viruses must infect a target. Once infected, the victim will start reproducing more viruses inside of themselves, while the very consume their insides at an incredible pace. Once infected, viruses won't stop consuming the target until there's only a pile of necrosed meat and skin left. The user cannot stop the infection, and any infected person will die if not treated properly. The user can treat the infection by going to the hospital, where someone will do their best to save them. Viruses are weak to sunlight, and therefore will die and render useless in case of contact. Different weather and periods of the day will vary the amount of sunlight capable of neutralizing the viruses. Viruses can't be affected by sunlight when inside buildings. Punches The user (or the Stand itself) might want to choose how to punch in order to better use its available bulbs. Counter measures Distortion Mastery Blackened effect means mastery will not decrease past this point once achieved. *The moment 500 mastery is achieved, if inside a combat, Haze will enter Distortion immediately.
 * Power: 8 - Can easily break a stone wall with punches alone. When used on a person, there is a high probability of bone breaking.
 * Speed: 7 - Punches way faster than any human could, and can react to bullet speed projectiles.
 * Range: 4 - Can move away from its user up to approximately 5 meters, its power diminishes the farther away from the user past a 2-meter range. Viruses also have a 5-meter range from their source.
 * Durability: 1 - Very frail, will suffer from outside damage the same way a newborn kitten would. Viruses also can infect its user, reducing its defensive capabilities slightly.
 * Potential: 8/10 - Fulfills its purpose of a Fighting type Stand flawlessly, being capable of defeating and killing single and multiple enemies alike in a single punch. Struggles slightly against greater ranged opponents. Has the capability of evolving and become much stronger, and safer for its user.