Star Platinum

Back to Stands For accurate information about the original Stand, visit Star Platinum Star is a Fighting skill Stand, leaning towards low submissiveness. Submissiveness ranges from 0 to 850, in other words, a character with the "bratty" or "defiant" trait. Different from all other Stand categories, Fighting/low has two different Stands to be awakened depending on the character's background: Star can only be acquired if the Player Character has the "Joestar" background; the other counterpart being World. Star is also known as Star Platinum. Overview Star has the common characteristic of a fighting Stand, high physical power and speed with low reaching range. In fact, Star is tied to the highest power Stand in the game (the other one being World). Abilities Star shares with World the unbeatable signature ability to stop time itself. For simplicity, the period for while time is stopped is often called "its world", or "your world". While in its world, the Stand and its user suffer no drawbacks and move freely without hindrance, while everyone else is devoid of consciousness. Physics doesn't apply anymore, except for the ability to transfer energy at the user's wish. When time begins to move again, all energy transferred by the user is applied at once in a single burst, making this the single most powerful ability in the game in terms of damage potential. This ability starts at a cap of 10 seconds (1 in-game turn) time suspension and goes up with mastery, to a max of 180 seconds (18 in-game turns). Star also has the ability to extend its fingers into an incredible length, ability called Star Finger. This ability allows the user to reach far away targets, at the cost of some power. Star Finger scales with Mastery, increasing range and damage. Mastery Blackened effect means mastery will not decrease past this point once achieved. *The moment 300 mastery is achieved, if inside a combat, Star will stop time by itself with no cost
 * Power: 10 - At max power, a single punch could kill a regular human being, smashing its skull or piercing through its body.
 * Speed: 8 - Can punch faster than the human eye can see, and move at pace with racing cars.
 * Range: 4 - Can move away from its user up to approximately 5 meters, its power diminishes the farther away from the user past a 2-meter range.
 * Durability: 8 - Can take on significant physical force without being damaged at all, for example being run over by a medium-sized truck.
 * Potential: 7/10 - Being a fighting skill Stand, its main goal is to be able to defeat single targets and multiple opponents at the same time. While being good at that, its low range hinders its ability to fight against long-ranged opponents.