Sticky Fingers

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Sticky Fingers



Sticky Fingers is an Athletic skill with high submissiveness Stand. Submissiveness ranges from 1150 to 1500, in other words, a character with the "meek" or "submissive" trait.

Overview

Athletics skill with high submissiveness Stand. Reasonable strength. Can open its own paths. Very good in combat, has high damage and can insta-kill an enemy with his higher mastery level ability or just aid the player in doing quick damage.

Destructive Power: 8 |

Speed: 8 |

Range: 2 |

Durability: 2 |

Precision: 4 |

Ability potential: 10 |

Abilities

Passive/Out of combat ability: The spirit can create zippers in some doors, walls, and locks. The zippers can be opened and closed at will, and can be used as passage. (NOT YET IMPLEMENTED - soon)

In combat abilities: Zipper Touch (1) - By touching a body part, it can open a zipper on an opponent to detach that part from them. Detached parts cannot be used anymore, and are rendered useless until the end of the combat.

Ari ari ari (1) - A barrage of punches that deals tremendous damage to a single target.

Arrivederci (8) - A deadly combination of Zipper Touch and Ari ari ari. Barrages the opponent with punches while also opening zippers all over them. Anyone who experiences this attack will immediately have all their body parts separated, thus becoming useless in combat. A lone opponent defeated by this will be immediately killed.

 Extra Info 

- Sticky fingers can use Zipper Touch multiple times on the same enemy to achieve the same effect as Arrivederchi, rendering them useless and, if they are the last enemy it will win the fight.